4-4: Neuron Jungle

Map

4-4 Map

Switch to Score Attack View (Show Only Score-Related Elements)

Special Heart

Area 2 ×2

  • Pound the ground on the first red Neuron to shrink it, and reach the Heart.
  • Above the Miss Warp 2 in the middle part.

Area 3 ×1

  • Inside the Mystery Ball in the densely packed Sea Cactus area in the middle part.

Melon

Area 2 ×13

  • Inside a bubble to the upper right of the first red Neuron.
  • Pound the ground to the right of Miss Warp 1.
  • Inside a bubble above the purple Neuron to the lower right of Miss Warp 1.
  • When you reach ★1 point above the second blue Neuron from the top, it will appear.
  • Make the third red Neuron from the left shrink by attacking with a Ground Pound. Then fall down and pound the ground on the platform with the "→" sign.
  • Inside a bubble to the upper right of the Warp Vase in the bottom-left part.
  • Break the Mystery Ball in the middle part to reveal the Mystery Switch, then activate it to make the melon appear below (★2) ×3
  • Inside the Mystery Ball below where the melon appeared by activating the Mystery Switch.
  • Inside a bubble to the lower right of Miss Warp 2.
  • Inside the Mystery Ball to the lower right of Miss Warp 2.
  • Inside a bubble above the final orange Neuron.

Bonus Area ×7

  • Prize for the Melon Race ×7

Area 3 ×10

  • While moving forward by riding the first bucket.
  • Move to the right after riding the first bucket, then pound the ground on the highest point.
  • Break the Mystery Ball on the platform without Sea Cactus in the early part and collect the Heart Coin.
  • Inside the Mystery Ball while moving forward by riding the second bucket.
  • Move to the top-left after riding the second bucket, then pound the ground under the coin.
  • Hit the Mystery Block in the middle part to collect 10 coins.
  • Pound the ground on the lowest and central platform in the area with scattered small platforms in the middle part.
  • While moving forward by riding the third bucket.
  • Carried by a Flying Shy Guy while moving forward by riding the third bucket.
  • Appear at ★3 if all coins have been collected.

Others

White Shy Guy (Bonus Area)
Inside the Mystery Ball in the later part.

Point Explanation

Point 1 (Bonus Area)

Play the Melon Race by swiming. Start with a dash and jump into the water (without using the charge jump). The time is so tight. If you hit any Cheep Cheeps even once, you won't be able to collect seven melons. Since there's no time to waste avoiding them, so it's better to eat them rather than avoid them.

Enemies

NameDefeatHeal Amount
* Marked red will
add to the score
Yoshi likesDescription
EatStompGround Pound
while invincible
EggNormalLike
Flying Shy GuyFlying Shy Guy×13Same-color, Black, WhiteChanges color by pounding the ground nearby. Leaves after you eat the fruit he holds.
Ick WormIck Worm×-13Blue, Light-blue, Black, WhiteOnly adds to the score if eaten. Eating a leaf adds 8 points.
FrogFrog×02Green, Black, WhiteSpawns indefinitely. Sometimes appears in a smaller size.
Cheep CheepsCheep Cheeps×××12Red, Pink, Black, WhiteSwims underwater.
Mr. EelMr. Eel×××2--Spawns endlessly. Even if eaten, it cannot be turned into an egg.
NameDescription
Sea CactusSea CactusBounces eggs. Cannot be defeated.